My goal as a designer…
is to figure out what actually matters in any given experience — then make it feel simple. French poet Saint-Exupéry said it best: perfection isn't when there's nothing left to add — it's when there's nothing left to take away.
My background spans product strategy at NYU Stern, consulting, and startups, meaning I'm as comfortable setting direction as I am tracking whether it worked.
Outside of work, I write comedy sketches, do improv at UCB, play a bard in a weekly D&D campaign, make stickers, and practice amateur magic (pick a card).
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Making Stickers
This series of stickers in inspired by Ghibli movies and my favorite condiments/spices.
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Playing Banjo
I’m still a beginner. Strumming my way through Cripple Creek.
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Improv/Sketch Writing
I get joy from making people laugh and have been honing that skill for the past 2 years as a student of improv (L.101 +102) and sketch writing (L.101+201) at UCB.
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Dungeons & Dragons
I believe the skills gained from playing DnD directly align with those essential for design, such as improvisation, storytelling, and collaborative problem-solving.